How to draw sci-fi utopias and dystopias: create the futuristic humans, aliens, robots, vehicles, and cities of your dreams and nightmares

Book Cover
Average Rating
Publisher:
Monacelli Studio
Pub. Date:
2016
Edition:
First Edition
Language:
English
Description
A DC Comics illustrator shows readers how to conceptualize, draw, and digitally enhance their own science fictional worlds—whether for graphic novels, comics, movies, or video games. Sci-fi imagery commands today’s popular culture, from Star Wars to The Hunger Games and The Walking Dead. For clear-eyed artists, ages 12 and up, who see that science fiction is becoming science fact at an astounding rate, How to Draw Sci-Fi Utopias and Dystopias gives an in-depth look at the process of completing sci-fi illustrations—from the thought behind them (brainstorming and conceptualization) to constructing basic forms and objects on paper, converting roughs into finished pencil drawings, inking them in, and coloring them in Photoshop. The book is organized around the perennial distinction between two ways of representing the future in sci-fi: the pessimistic and the hopeful, or dystopian and utopian. After a basic primer on drawing (perspective, human faces, basic anatomy, light, shadow, rendering, and composition), five chapters detail the drawing of sci-fi humans, aliens and robots, land vehicles, flying vehicles, and cityscapes. Rollins demonstrates the astounding power of science fictional storytelling with 32 step-by-step case studies invented just for the book. Each demo is dated to a unique imagined future or alternate past and explained with fascinating detail. Examples include: battle-hardened mercenaries; a bizarre biomechanical alien that lives on a furnace-hot planet; a gigantic truck of the near future with a built-in apartment; a miles-long nuclear ramjet interstellar spaceship; a retro-utopia reminiscent of The Jetsons; and a galactic imperial city of staggering proportions. How to Draw Sci-Fi Utopias and Dystopias is packed with professional tips on the right tools, techniques, and materials; how to draw tech; when to Google a reference photo or use a background from istockphoto.com; how to get and stay inspired; and how to execute a unique story. The gorgeous and varied artwork, and thoughtful storytelling combined with friendly instruction, will leave readers with hundreds of new ideas to create worlds of their own.
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ISBN:
9781580934466
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Grouping Information

Grouped Work IDad576557-9049-c905-3cc6-276700f603c9
Grouping Titlehow to draw sci fi utopias and dystopias create the futuristic humans aliens robots vehicles and cities of your dreams and nightmares
Grouping Authorprentis rollins
Grouping Categorybook
Grouping LanguageEnglish (eng)
Last Grouping Update2024-05-15 05:29:06AM
Last Indexed2024-05-17 22:47:19PM

Solr Fields

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Rollins, Prentis
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Rollins, Prentis
display_description
A DC Comics illustrator shows readers how to conceptualize, draw, and digitally enhance their own science fictional worlds—whether for graphic novels, comics, movies, or video games. Sci-fi imagery commands today’s popular culture, from Star Wars to The Hunger Games and The Walking Dead. For clear-eyed artists, ages 12 and up, who see that science fiction is becoming science fact at an astounding rate, How to Draw Sci-Fi Utopias and Dystopias gives an in-depth look at the process of completing sci-fi illustrations—from the thought behind them (brainstorming and conceptualization) to constructing basic forms and objects on paper, converting roughs into finished pencil drawings, inking them in, and coloring them in Photoshop. The book is organized around the perennial distinction between two ways of representing the future in sci-fi: the pessimistic and the hopeful, or dystopian and utopian. After a basic primer on drawing (perspective, human faces, basic anatomy, light, shadow, rendering, and composition), five chapters detail the drawing of sci-fi humans, aliens and robots, land vehicles, flying vehicles, and cityscapes. Rollins demonstrates the astounding power of science fictional storytelling with 32 step-by-step case studies invented just for the book. Each demo is dated to a unique imagined future or alternate past and explained with fascinating detail. Examples include: battle-hardened mercenaries; a bizarre biomechanical alien that lives on a furnace-hot planet; a gigantic truck of the near future with a built-in apartment; a miles-long nuclear ramjet interstellar spaceship; a retro-utopia reminiscent of The Jetsons; and a galactic imperial city of staggering proportions. How to Draw Sci-Fi Utopias and Dystopias is packed with professional tips on the right tools, techniques, and materials; how to draw tech; when to Google a reference photo or use a background from istockphoto.com; how to get and stay inspired; and how to execute a unique story. The gorgeous and varied artwork, and thoughtful storytelling combined with friendly instruction, will leave readers with hundreds of new ideas to create worlds of their own.
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Books
format_eh
Book
id
ad576557-9049-c905-3cc6-276700f603c9
isbn
9781580934466
itype_eh
ADULT BOOK
ADULT PAPERBACK
last_indexed
2024-05-18T04:47:19.444Z
lexile_score
-1
literary_form
Non Fiction
literary_form_full
Non Fiction
primary_isbn
9781580934466
publishDate
2016
publisher
Monacelli Studio
recordtype
grouped_work
subject_facet
Drawing -- Technique
Science fiction in art
title_display
How to draw sci-fi utopias and dystopias : create the futuristic humans, aliens, robots, vehicles, and cities of your dreams and nightmares
title_full
How to draw sci-fi utopias and dystopias : create the futuristic humans, aliens, robots, vehicles, and cities of your dreams and nightmares / Prentis Rollins
title_short
How to draw sci-fi utopias and dystopias
title_sub
create the futuristic humans, aliens, robots, vehicles, and cities of your dreams and nightmares
topic_facet
Drawing
Science fiction in art
Technique

Solr Details Tables

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record_details

Bib IdFormatFormat CategoryEditionLanguagePublisherPublication DatePhysical DescriptionAbridged
ils:.b25038126BookBooksFirst EditionEnglishMonacelli Studio2016208 pages : illustrations (some color) ; 26 cm.

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