Hands-On Game Development without Coding

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Publisher:
Packt Publishing
Publication Date:
2018
Language:
English

Description

Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun! Key Features Build your first ever video game using Unity 2D/3D Game kit Learn how to create game levels, adding props, giving behaviours to objects and working on gameplay Step by step instructions on creating your own AI enemy and interacting with it Book Description Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made. After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even doing it just for fun. The best thing about Hands-On Game Development without Coding is that you don't need any previous knowledge to read and understand the process of creating a videogame. It is our main focus to provide you with the opportunity to create a videogame as easy and fast as possible. Once you go through the book, you will be able to create player input interaction, levels, object behaviours, enemy AI, creating your own UI and finally giving life to your game by building it. It's Alive! What you will learn Understanding the Interface and kit flow. Comprehend the virtual space and its rules. Learning the behaviours and roles each component must have in order to make a videogame. Learn about videogame development Creating a videogame without the need of learning any programming language Create your own gameplay HUD to display player and Enemy information Who this book is for This book is for anyone who is interested in becoming a game developer but do not posses any coding experience or programming skills. All you need is a computer and basic software interface knowledge.

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Grouping Information

Grouped Work IDd186dacd-cd4f-1897-65df-95c52590a441
Grouping Titlehands on game development without coding
Grouping Authorlucas bertolini
Grouping Categorybook
Grouping LanguageEnglish (eng)
Last Grouping Update2025-07-03 18:11:02PM
Last Indexed2025-07-12 22:54:43PM

Solr Fields

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author
Bertolini, Lucas
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author_display
Bertolini, Lucas
display_description
Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun! Key Features Build your first ever video game using Unity 2D/3D Game kit Learn how to create game levels, adding props, giving behaviours to objects and working on gameplay Step by step instructions on creating your own AI enemy and interacting with it Book Description Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made. After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even doing it just for fun. The best thing about Hands-On Game Development without Coding is that you don't need any previous knowledge to read and understand the process of creating a videogame. It is our main focus to provide you with the opportunity to create a videogame as easy and fast as possible. Once you go through the book, you will be able to create player input interaction, levels, object behaviours, enemy AI, creating your own UI and finally giving life to your game by building it. It's Alive! What you will learn Understanding the Interface and kit flow. Comprehend the virtual space and its rules. Learning the behaviours and roles each component must have in order to make a videogame. Learn about videogame development Creating a videogame without the need of learning any programming language Create your own gameplay HUD to display player and Enemy information Who this book is for This book is for anyone who is interested in becoming a game developer but do not posses any coding experience or programming skills. All you need is a computer and basic software interface knowledge.
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id
d186dacd-cd4f-1897-65df-95c52590a441
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9781789537987
last_indexed
2025-07-13T04:54:43.703Z
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Quarter
Six Months
Year
primary_isbn
9781789537987
publishDate
2018
publisher
Packt Publishing
recordtype
grouped_work
subject_facet
Algorithms
Computer graphics
Computer programming
Computers
Electronic books
Games
Software engineering
title_display
Hands-On Game Development without Coding
title_full
Hands-On Game Development Without Coding [electronic resource] / Lucas Bertolini
Hands-On Game Development without Coding [electronic resource] / Bertolini, Lucas
title_short
Hands-On Game Development without Coding
topic_facet
Algorithms
Computer graphics
Computer programming
Computers
Electronic books
Games
Software engineering

Solr Details Tables

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hoopla:MWT17581841Online Hoopla CollectionOnline HooplaeBookeBook1falsetrueHooplahttps://www.hoopladigital.com/title/17581841?utm_source=MARC&Lid=hh4435Available Online
oreillywesthaven:97817895383359781789538335O'Reilly (West Haven)Online O'Reilly (West Haven)eBookeBook1falsetrueO'Reilly (West Haven)https://learning.oreilly.com/library/view/-/9781789538335/?arAvailable OnlineO'Reilly (West Haven)

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Bib IdFormatFormat CategoryEditionLanguagePublisherPublication DatePhysical DescriptionAbridged
hoopla:MWT17581841eBookeBookEnglishPackt Publishing20181 online resource (430 pages)
oreillywesthaven:9781789538335eBookeBook1st editionEnglishPackt Publishing20181 online resource (430 pages)

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Bib IdItem IdGrouped StatusStatusLocally OwnedAvailableHoldableBookableIn Library Use OnlyLibrary OwnedIs Home Pick Up OnlyHoldable PTypesBookable PTypesHome Pick Up PTypesLocal Url
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