Hands-On Game Development without Coding
Description
Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun! Key Features Build your first ever video game using Unity 2D/3D Game kit Learn how to create game levels, adding props, giving behaviours to objects and working on gameplay Step by step instructions on creating your own AI enemy and interacting with it Book Description Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made. After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even doing it just for fun. The best thing about Hands-On Game Development without Coding is that you don't need any previous knowledge to read and understand the process of creating a videogame. It is our main focus to provide you with the opportunity to create a videogame as easy and fast as possible. Once you go through the book, you will be able to create player input interaction, levels, object behaviours, enemy AI, creating your own UI and finally giving life to your game by building it. It's Alive! What you will learn Understanding the Interface and kit flow. Comprehend the virtual space and its rules. Learning the behaviours and roles each component must have in order to make a videogame. Learn about videogame development Creating a videogame without the need of learning any programming language Create your own gameplay HUD to display player and Enemy information Who this book is for This book is for anyone who is interested in becoming a game developer but do not posses any coding experience or programming skills. All you need is a computer and basic software interface knowledge.
More Details
Contributors:
ISBN:
9781789537987
Reviews from GoodReads
Loading GoodReads Reviews.
Staff View
Grouping Information
Grouped Work ID | d186dacd-cd4f-1897-65df-95c52590a441 |
---|---|
Grouping Title | hands on game development without coding |
Grouping Author | lucas bertolini |
Grouping Category | book |
Grouping Language | English (eng) |
Last Grouping Update | 2025-07-03 18:11:02PM |
Last Indexed | 2025-07-12 22:54:43PM |
Solr Fields
accelerated_reader_point_value
0
accelerated_reader_reading_level
0
author
Bertolini, Lucas
author2-role
Safari, an O’Reilly Media Company
hoopla digital
hoopla digital
author_display
Bertolini, Lucas
display_description
Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun! Key Features Build your first ever video game using Unity 2D/3D Game kit Learn how to create game levels, adding props, giving behaviours to objects and working on gameplay Step by step instructions on creating your own AI enemy and interacting with it Book Description Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are wondering how a videogame is made. After reading this book you will be able to develop your own 2d and 3d videogames and use it on your presentations, to speed up your level design deliveries, test your game design ideas, work on your proofs of concept, or even doing it just for fun. The best thing about Hands-On Game Development without Coding is that you don't need any previous knowledge to read and understand the process of creating a videogame. It is our main focus to provide you with the opportunity to create a videogame as easy and fast as possible. Once you go through the book, you will be able to create player input interaction, levels, object behaviours, enemy AI, creating your own UI and finally giving life to your game by building it. It's Alive! What you will learn Understanding the Interface and kit flow. Comprehend the virtual space and its rules. Learning the behaviours and roles each component must have in order to make a videogame. Learn about videogame development Creating a videogame without the need of learning any programming language Create your own gameplay HUD to display player and Enemy information Who this book is for This book is for anyone who is interested in becoming a game developer but do not posses any coding experience or programming skills. All you need is a computer and basic software interface knowledge.
format_category_eh
eBook
format_eh
eBook
id
d186dacd-cd4f-1897-65df-95c52590a441
isbn
9781789537987
last_indexed
2025-07-13T04:54:43.703Z
lexile_score
-1
literary_form
Non Fiction
literary_form_full
Non Fiction
local_time_since_added_eh
Quarter
Six Months
Year
Six Months
Year
primary_isbn
9781789537987
publishDate
2018
publisher
Packt Publishing
recordtype
grouped_work
subject_facet
Algorithms
Computer graphics
Computer programming
Computers
Electronic books
Games
Software engineering
Computer graphics
Computer programming
Computers
Electronic books
Games
Software engineering
title_display
Hands-On Game Development without Coding
title_full
Hands-On Game Development Without Coding [electronic resource] / Lucas Bertolini
Hands-On Game Development without Coding [electronic resource] / Bertolini, Lucas
Hands-On Game Development without Coding [electronic resource] / Bertolini, Lucas
title_short
Hands-On Game Development without Coding
topic_facet
Algorithms
Computer graphics
Computer programming
Computers
Electronic books
Games
Software engineering
Computer graphics
Computer programming
Computers
Electronic books
Games
Software engineering
Solr Details Tables
item_details
Bib Id | Item Id | Shelf Location | Call Num | Format | Format Category | Num Copies | Is Order Item | Is eContent | eContent Source | eContent URL | Detailed Status | Last Checkin | Location |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
hoopla:MWT17581841 | Online Hoopla Collection | Online Hoopla | eBook | eBook | 1 | false | true | Hoopla | https://www.hoopladigital.com/title/17581841?utm_source=MARC&Lid=hh4435 | Available Online | |||
oreillywesthaven:9781789538335 | 9781789538335 | O'Reilly (West Haven) | Online O'Reilly (West Haven) | eBook | eBook | 1 | false | true | O'Reilly (West Haven) | https://learning.oreilly.com/library/view/-/9781789538335/?ar | Available Online | O'Reilly (West Haven) |
record_details
Bib Id | Format | Format Category | Edition | Language | Publisher | Publication Date | Physical Description | Abridged |
---|---|---|---|---|---|---|---|---|
hoopla:MWT17581841 | eBook | eBook | English | Packt Publishing | 2018 | 1 online resource (430 pages) | ||
oreillywesthaven:9781789538335 | eBook | eBook | 1st edition | English | Packt Publishing | 2018 | 1 online resource (430 pages) |
scoping_details_eh
Bib Id | Item Id | Grouped Status | Status | Locally Owned | Available | Holdable | Bookable | In Library Use Only | Library Owned | Is Home Pick Up Only | Holdable PTypes | Bookable PTypes | Home Pick Up PTypes | Local Url |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
hoopla:MWT17581841 | Available Online | Available Online | false | true | false | false | false | false | false |