Coding Careers in Entertainment and Games
(eBook)

Book Cover
Average Rating
Contributors:
Published:
[United States] : Cavendish Square Publishing, LLC, 2020.
Format:
eBook
Content Description:
1 online resource (80 pages)
Lexile measure:
1250L
Status:
Description

Since the advent of computers, coding has played an important role in technology. In the twenty-first century, coders are needed now more than ever to ensure technologies continue to flourish and entertain. There are now many exciting career opportunities for coders in the entertainment and gaming industry. Many of today's most popular movies and television shows are increasingly dependent on computer-generated special effects. Meanwhile, video games have become masterpieces of art and animation, and are integral parts of entertainment franchises, extending a franchise's sales through games based on movies, and vice versa. This book uses full-color photographs, engaging sidebars, and personal accounts to discuss coding in the entertainment and gaming industries now and in the future. It provides sound advice on how aspiring student coders can turn their passion into a lucrative career.

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Language:
English
ISBN:
9781502645777, 1502645777
Lexile measure:
1250

Notes

Restrictions on Access
Instant title available through hoopla.
Description
Since the advent of computers, coding has played an important role in technology. In the twenty-first century, coders are needed now more than ever to ensure technologies continue to flourish and entertain. There are now many exciting career opportunities for coders in the entertainment and gaming industry. Many of today's most popular movies and television shows are increasingly dependent on computer-generated special effects. Meanwhile, video games have become masterpieces of art and animation, and are integral parts of entertainment franchises, extending a franchise's sales through games based on movies, and vice versa. This book uses full-color photographs, engaging sidebars, and personal accounts to discuss coding in the entertainment and gaming industries now and in the future. It provides sound advice on how aspiring student coders can turn their passion into a lucrative career.
System Details
Mode of access: World Wide Web.
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Citations
APA Citation (style guide)

Small, C. (2020). Coding Careers in Entertainment and Games. [United States], Cavendish Square Publishing, LLC.

Chicago / Turabian - Author Date Citation (style guide)

Small, Cathleen. 2020. Coding Careers in Entertainment and Games. [United States], Cavendish Square Publishing, LLC.

Chicago / Turabian - Humanities Citation (style guide)

Small, Cathleen, Coding Careers in Entertainment and Games. [United States], Cavendish Square Publishing, LLC, 2020.

MLA Citation (style guide)

Small, Cathleen. Coding Careers in Entertainment and Games. [United States], Cavendish Square Publishing, LLC, 2020.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
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Grouped Work ID:
b9322f81-a7a9-05eb-9f6d-181210ed1fda
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Hoopla Extract Information

hooplaId12648352
titleCoding Careers in Entertainment and Games
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rating
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dateLastUpdatedAug 25, 2022 06:15:23 PM

Record Information

Last File Modification TimeNov 22, 2023 11:26:31 PM
Last Grouped Work Modification TimeFeb 20, 2024 06:11:02 PM

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