The everything kids' Scratch coding book: learn to code and create your own cool games!
(Book)

Book Cover
Average Rating
Published:
New York : Adams Media, [2018].
Format:
Book
Edition:
First Adams Media trade paperback edition.
Physical Desc:
256 pages : color illustrations ; 24 cm.
Rating:
Ages 9-11.
Status:
Description

"Understanding computer science is becoming a necessity in the modern age. The Everything Kids' Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding--a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime"--

Also in This Series
Copies
Location
Call Number
Status
North Stonington/Wheeler Children's Nonfiction
J005.1 RUKMAN (PBK) (FEB 19)
On Shelf
More Like This
More Details
Language:
English
ISBN:
9781507207970, 1507207972

Notes

General Note
Includes index.
Description
"Understanding computer science is becoming a necessity in the modern age. The Everything Kids' Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding--a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime"--,Provided by publisher.
Target Audience
Ages 9-11.
Target Audience
Grade 4 to 6.
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Citations
APA Citation (style guide)

Rukman, J. (2018). The everything kids' Scratch coding book: learn to code and create your own cool games! First Adams Media trade paperback edition. New York, Adams Media.

Chicago / Turabian - Author Date Citation (style guide)

Rukman, Jason. 2018. The Everything Kids' Scratch Coding Book: Learn to Code and Create Your Own Cool Games! New York, Adams Media.

Chicago / Turabian - Humanities Citation (style guide)

Rukman, Jason, The Everything Kids' Scratch Coding Book: Learn to Code and Create Your Own Cool Games! New York, Adams Media, 2018.

MLA Citation (style guide)

Rukman, Jason. The Everything Kids' Scratch Coding Book: Learn to Code and Create Your Own Cool Games! First Adams Media trade paperback edition. New York, Adams Media, 2018.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
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Grouped Work ID:
3820649d-80bf-3fa3-77e4-7ae53b720bbf
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Record Information

Last Sierra Extract TimeApr 24, 2024 01:56:41 AM
Last File Modification TimeApr 24, 2024 01:57:09 AM
Last Grouped Work Modification TimeApr 24, 2024 01:56:47 AM

MARC Record

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5050 |a Introduction -- Begin here : the basics of scratch -- Get a move on : motion -- Looking good : looks and animation -- Sounds good to me : sounds -- Events change the world: events -- Operators connect us all : operators -- Control the flow : control -- Sensing if things change : sensing -- Very valuable variables : variables -- Mine, all mine : my blocks -- Extending the fun : extensions -- The perfect image : image editor/importing.
520 |a "Understanding computer science is becoming a necessity in the modern age. The Everything Kids' Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding--a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime"--|c Provided by publisher.
5211 |a Ages 9-11.
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650 0|a Video games|x Programming|v Juvenile literature.
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