The everything kids' Scratch coding book: learn to code and create your own cool games!
(Book)

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Published:
New York : Adams Media, [2018].
Format:
Book
Edition:
First Adams Media trade paperback edition.
Physical Desc:
256 pages : color illustrations ; 24 cm.
Rating:
Ages 9-11.
Status:

Description

"Understanding computer science is becoming a necessity in the modern age. The Everything Kids' Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding--a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime"--

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Location
Call Number
Status
North Stonington/Wheeler Children's Nonfiction
J005.1 RUKMAN (PBK) (FEB 19)
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More Details

Language:
English
ISBN:
9781507207970, 1507207972

Notes

General Note
Includes index.
Description
"Understanding computer science is becoming a necessity in the modern age. The Everything Kids' Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding--a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime"--,Provided by publisher.
Target Audience
Ages 9-11.
Target Audience
Grade 4 to 6.

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Citations

APA Citation (style guide)

Rukman, J. (2018). The everything kids' Scratch coding book: learn to code and create your own cool games! First Adams Media trade paperback edition. Adams Media.

Chicago / Turabian - Author Date Citation (style guide)

Rukman, Jason. 2018. The Everything Kids' Scratch Coding Book: Learn to Code and Create Your Own Cool Games! Adams Media.

Chicago / Turabian - Humanities Citation (style guide)

Rukman, Jason, The Everything Kids' Scratch Coding Book: Learn to Code and Create Your Own Cool Games! Adams Media, 2018.

MLA Citation (style guide)

Rukman, Jason. The Everything Kids' Scratch Coding Book: Learn to Code and Create Your Own Cool Games! First Adams Media trade paperback edition. Adams Media, 2018.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.

Staff View

Grouped Work ID:
3820649d-80bf-3fa3-77e4-7ae53b720bbf
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Record Information

Last Sierra Extract TimeJun 27, 2025 03:22:16 AM
Last File Modification TimeJun 27, 2025 03:22:33 AM
Last Grouped Work Modification TimeJun 27, 2025 03:22:21 AM

MARC Record

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24514 |a The everything kids' Scratch coding book : |b learn to code and create your own cool games! / |c Jason Rukman.
24630 |a Scratch coding Book.
250 |a First Adams Media trade paperback edition.
2641 |a New York : |b Adams Media, |c [2018]
2644 |c ℗♭2018
300 |a 256 pages : |b color illustrations ; |c 24 cm.
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4901 |a Everything kids' series
500 |a Includes index.
5050 |a Introduction -- Begin here : the basics of scratch -- Get a move on : motion -- Looking good : looks and animation -- Sounds good to me : sounds -- Events change the world: events -- Operators connect us all : operators -- Control the flow : control -- Sensing if things change : sensing -- Very valuable variables : variables -- Mine, all mine : my blocks -- Extending the fun : extensions -- The perfect image : image editor/importing.
520 |a "Understanding computer science is becoming a necessity in the modern age. The Everything Kids' Scratch Coding Book helps children get a head start on this new essential skill, with Scratch coding--a language designed by MIT specifically to help a younger audience learn to code. In no time, children will learn basic coding concepts, build fun games, and get a competitive edge on their classmates. This book encourages children to think analytically and problem-solve, while helping them develop an essential skill that will last them a lifetime"-- |c Provided by publisher.
5211 |a Ages 9-11.
5212 |a Grade 4 to 6.
6500 |a Scratch (Computer program language) |v Juvenile literature.
6500 |a Video games |x Programming |v Juvenile literature.
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