Coding activities for developing games in Unity
(Book)
Author:
Series:
Published:
New York, NY : Rosen Publishing, 2022.
Format:
Book
Physical Desc:
64 pages : illustrations (chiefly color) ; 24 cm
Status:
Description
Description not provided
Copies
Location
Call Number
Status
Old Saybrook/Acton Juvenile Non-Fiction
J794.8 ROMPHF
Due May 24, 2024
Wallingford Young Adult Nonfiction
YA 794.8152 ROMPHF
On Shelf
More Details
Language:
English
ISBN:
9781725341012, 1725341018
Notes
Bibliography
Includes bibliographical references (pages 59-60) and index.
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Citations
APA Citation (style guide)
Romphf, J. (2022). Coding activities for developing games in Unity. New York, NY, Rosen Publishing.
Chicago / Turabian - Author Date Citation (style guide)Romphf, Joshua. 2022. Coding Activities for Developing Games in Unity. New York, NY, Rosen Publishing.
Chicago / Turabian - Humanities Citation (style guide)Romphf, Joshua, Coding Activities for Developing Games in Unity. New York, NY, Rosen Publishing, 2022.
MLA Citation (style guide)Romphf, Joshua. Coding Activities for Developing Games in Unity. New York, NY, Rosen Publishing, 2022.
Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
Staff View
Grouped Work ID:
2862c8ee-30b2-ce60-e590-c3e0b86b18fe
Record Information
Last Sierra Extract Time | May 01, 2024 05:17:24 AM |
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Last File Modification Time | May 01, 2024 05:20:47 AM |
Last Grouped Work Modification Time | May 01, 2024 05:17:35 AM |
MARC Record
LEADER | 01753pam 2200373 i 4500 | ||
---|---|---|---|
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003 | DLC | ||
005 | 20210601120505.5 | ||
008 | 190318s2022 nyua c b 001 0 eng d | ||
010 | |a 2019013182 | ||
020 | |a 9781725341012 | ||
020 | |a 1725341018 | ||
037 | |b Rosen Pub Group, 29 E 21st st, New York, NY, USA, 10010, (212)7773017|n SAN 203-3720 | ||
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100 | 1 | |a Romphf, Joshua,|e author. | |
245 | 1 | 0 | |a Coding activities for developing games in Unity /|c Joshua Romphf. |
264 | 1 | |a New York, NY :|b Rosen Publishing,|c 2022. | |
300 | |a 64 pages :|b illustrations (chiefly color) ;|c 24 cm | ||
336 | |a text|b txt|2 rdacontent | ||
337 | |a unmediated|b n|2 rdamedia | ||
338 | |a volume|b nc|2 rdacarrier | ||
490 | 0 | |a Code creator | |
504 | |a Includes bibliographical references (pages 59-60) and index. | ||
505 | 0 | |a Intro to 3D graphics -- Intro to 3D meshes -- Assets and prefabs -- Intro to C# scripting -- Digging deeper into C# programming -- Object-oriented programming in C# -- Handling user input -- Asynchronous programming -- Physics and collision detection -- Get animated -- Shaders and post-processing effects -- Building your project. | |
630 | 0 | 0 | |a Unity (Electronic resource)|v Juvenile literature. |
630 | 0 | 1 | |a Unity (Electronic resource) |
650 | 0 | |a Video games|x Programming|v Juvenile literature. | |
650 | 1 | |a Computer games|x Programming. | |
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