Video Game Coding
(eBook)

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Average Rating
Contributors:
Published:
[United States] : North Star Editions, 2019.
Format:
eBook
Content Description:
1 online resource (32 pages)
Status:
Description

Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.

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Language:
English
ISBN:
9781641855037, 1641855037

Notes

Restrictions on Access
Instant title available through hoopla.
Description
Explains the process programmers use to create a video game, including key concepts such as game mechanics and user interfaces. Easy-to-read text, informative sidebars, and helpful diagrams make this book an engaging read for avid technology fans and readers who are new to computer coding.
System Details
Mode of access: World Wide Web.
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Citations
APA Citation (style guide)

Slingerland, J. (2019). Video Game Coding. [United States], North Star Editions.

Chicago / Turabian - Author Date Citation (style guide)

Slingerland, Janet. 2019. Video Game Coding. [United States], North Star Editions.

Chicago / Turabian - Humanities Citation (style guide)

Slingerland, Janet, Video Game Coding. [United States], North Star Editions, 2019.

MLA Citation (style guide)

Slingerland, Janet. Video Game Coding. [United States], North Star Editions, 2019.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
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Grouped Work ID:
55136cf7-d65d-3cf7-8cde-1f364f19e482
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Hoopla Extract Information

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dateLastUpdatedAug 25, 2022 06:14:32 PM

Record Information

Last File Modification TimeNov 22, 2023 11:10:06 PM
Last Grouped Work Modification TimeJan 26, 2024 03:04:47 PM

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