Virtual Filmmaking With Unreal Engine 5
(eBook)

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Published:
[United States] : Packt Publishing, 2024.
Format:
eBook
Content Description:
1 online resource (480 pages)
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Description

Virtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore. Walking through the process systematically, you'll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You'll bring it all together with cinematic lighting and camera animation before exporting your film. By the end of this book, you'll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.

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Language:
English
ISBN:
9781801816335, 1801816336

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Instant title available through hoopla.
Description
Virtual Filmmaking with Unreal Engine 5 is the first Unreal Engine book to guide you through the complete process of virtual film production. Encompassing the full spectrum of filmmaking, this book demonstrates the use of an industry-standard tool used by studios such as Disney, ILM, DNEG, and Framestore. Walking through the process systematically, you'll collect references and create a simple storyboard to plan your shots. You'll create virtual environments, import 3D models and add materials and textures to build photorealistic, dynamic worlds. You'll also create actors using highly customizable MetaHumans, understand how to import, re-target, and animate them. You'll bring it all together with cinematic lighting and camera animation before exporting your film. By the end of this book, you'll have discovered new tools for your toolkit to work on your virtual film projects in Unreal Engine 5, leveraging Quixel Megascans, Lumen, Nanite, and MetaHuman technology.
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Mode of access: World Wide Web.

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Citations

APA Citation (style guide)

Khan, H. (2024). Virtual Filmmaking With Unreal Engine 5. Packt Publishing.

Chicago / Turabian - Author Date Citation (style guide)

Khan, Hussin. 2024. Virtual Filmmaking With Unreal Engine 5. Packt Publishing.

Chicago / Turabian - Humanities Citation (style guide)

Khan, Hussin, Virtual Filmmaking With Unreal Engine 5. Packt Publishing, 2024.

MLA Citation (style guide)

Khan, Hussin. Virtual Filmmaking With Unreal Engine 5. Packt Publishing, 2024.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.

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Grouped Work ID:
f5b62332-7cf3-034a-dc07-59969440269f
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Hoopla Extract Information

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titleVirtual Filmmaking With Unreal Engine 5
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pa
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duration
rating
abridged
fiction
purchaseModelINSTANT
dateLastUpdatedNov 21, 2024 06:32:02 PM

Record Information

Last File Modification TimeMay 02, 2025 10:55:54 PM
Last Grouped Work Modification TimeJul 03, 2025 06:11:02 PM

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