Through the Looking Glass
(eAudiobook)
Description
Through the Looking-Glass and What Alice Found There, Lewis Carrolls sequel to Alice's Adventures in Wonderland, presents a surreal journey that continues Alice's exploration of strange and whimsical worlds. In this narrative, Alice steps through a mirror into an alternate realm, one that mirrors the world she knows but is filled with peculiar characters and strange rules. As she moves through this reversed landscape, she encounters an assortment of vivid personalities, including Tweedledum and Tweedledee, the Red Queen, and Humpty Dumpty, each contributing to the dreamlike quality of the world. The story is infused with playful logic and philosophical musings, as Alice navigates the strange realities and nonsensical situations of the Looking-Glass world. The novel's structure is influenced by a series of games, such as chess, where Alice's progress through the mirror world mirrors the moves of a chessboard. As Alice journeys across this metaphorical chessboard, she slowly advances from a humble pawn to a powerful queen, representing growth, transformation, and the attainment of wisdom. Throughout the story, Alices encounters force her to challenge the boundaries of logic and reason, much like in Wonderland, but in Looking-Glass, theres a stronger focus on movement, order, and reflection. In her encounters with the characters, there is an element of mirroring Alice's experiences often reflect the thoughts, actions, and behavior of others, revealing the worlds oddity as something familiar yet reversed. As Alice ventures onward, her own identity and understanding of her place in this strange world continue to shift and evolve, embodying themes of self-awareness, time, and the transition from childhood to a more complex form of knowledge.
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Citations
Carroll, L., Light, T., & Giuliano, G. (2025). Through the Looking Glass. Unabridged. Icon Audio Arts.
Chicago / Turabian - Author Date Citation (style guide)Carroll, Lewis, The, Light and Geoffrey, Giuliano. 2025. Through the Looking Glass. Icon Audio Arts.
Chicago / Turabian - Humanities Citation (style guide)Carroll, Lewis, The, Light and Geoffrey, Giuliano, Through the Looking Glass. Icon Audio Arts, 2025.
MLA Citation (style guide)Carroll, Lewis,, et al. Through the Looking Glass. Unabridged. Icon Audio Arts, 2025.
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Hoopla Extract Information
hooplaId | 18023839 |
---|---|
title | Through the Looking Glass |
language | ENGLISH |
kind | AUDIOBOOK |
series | |
season | |
publisher | Icon Audio Arts |
price | 2.99 |
active | 1 |
pa | |
profanity | |
children | 1 |
demo | |
duration | 3h 10m 0s |
rating | |
abridged | |
fiction | 1 |
purchaseModel | INSTANT |
dateLastUpdated | Mar 13, 2025 09:52:12 PM |
Record Information
Last File Modification Time | May 02, 2025 10:36:06 PM |
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Last Grouped Work Modification Time | Jun 17, 2025 10:18:41 PM |
MARC Record
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100 | 1 | |a Carroll, Lewis, |e author. | |
245 | 1 | 0 | |a Through the Looking Glass |h [electronic resource] / |c Lewis Carroll. |
250 | |a Unabridged. | ||
264 | 1 | |a [United States] : |b Icon Audio Arts, |c 2025. | |
264 | 2 | |b Made available through hoopla | |
300 | |a 1 online resource (1 audio file (3hr., 10 min.)) : |b digital. | ||
336 | |a spoken word |b spw |2 rdacontent | ||
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338 | |a online resource |b cr |2 rdacarrier | ||
344 | |a digital |h digital recording |2 rda | ||
347 | |a data file |2 rda | ||
506 | |a Instant title available through hoopla. | ||
511 | 1 | |a Read by Geoffrey Giuliano, The Light. | |
520 | |a Through the Looking-Glass and What Alice Found There, Lewis Carrolls sequel to Alice's Adventures in Wonderland, presents a surreal journey that continues Alice's exploration of strange and whimsical worlds. In this narrative, Alice steps through a mirror into an alternate realm, one that mirrors the world she knows but is filled with peculiar characters and strange rules. As she moves through this reversed landscape, she encounters an assortment of vivid personalities, including Tweedledum and Tweedledee, the Red Queen, and Humpty Dumpty, each contributing to the dreamlike quality of the world. The story is infused with playful logic and philosophical musings, as Alice navigates the strange realities and nonsensical situations of the Looking-Glass world. The novel's structure is influenced by a series of games, such as chess, where Alice's progress through the mirror world mirrors the moves of a chessboard. As Alice journeys across this metaphorical chessboard, she slowly advances from a humble pawn to a powerful queen, representing growth, transformation, and the attainment of wisdom. Throughout the story, Alices encounters force her to challenge the boundaries of logic and reason, much like in Wonderland, but in Looking-Glass, theres a stronger focus on movement, order, and reflection. In her encounters with the characters, there is an element of mirroring Alice's experiences often reflect the thoughts, actions, and behavior of others, revealing the worlds oddity as something familiar yet reversed. As Alice ventures onward, her own identity and understanding of her place in this strange world continue to shift and evolve, embodying themes of self-awareness, time, and the transition from childhood to a more complex form of knowledge. | ||
538 | |a Mode of access: World Wide Web. | ||
655 | 7 | |a Fantasy fiction. |2 lcgft | |
655 | 7 | |a Fiction. |2 lcgft | |
700 | 1 | |a Light, The, |e reader. | |
700 | 1 | |a Giuliano, Geoffrey, |e reader. | |
710 | 2 | |a hoopla digital. | |
856 | 4 | 0 | |u https://www.hoopladigital.com/title/18023839?utm_source=MARC&Lid=hh4435 |z Instantly available on hoopla. |
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