Girl Code: Gaming, Going Viral, and Getting It Done
(Kindle Book, OverDrive Read)

Book Cover for "Girl Code"
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Published:
HarperCollins 2017
Format:
Kindle Book, OverDrive Read
Lexile measure:
1030L
Status:
Available from OverDrive

Description

A New York Public Library Best Book of 2017

Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding!

Fans of funny and inspiring books like Maya Van Wagenen's Popular and Caroline Paul's Gutsy Girl will love hearing about Andrea "Andy" Gonzales and Sophie Houser's journey from average teens to powerhouses.

Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they're sharing what they've seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.

Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they've learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.

A Junior Library Guild selection

A Children's Book Council Best STEM Trade Book for Students K-12

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More Details

Street Date:
03/07/2017
Language:
English
ISBN:
9780062472489
ASIN:
B01G1GDA58
Accelerated Reader:
UG
Level 7.2, 8 Points
Lexile measure:
1030

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Citations

APA Citation (style guide)

Andrea Gonzales. (2017). Girl Code: Gaming, Going Viral, and Getting It Done. HarperCollins.

Chicago / Turabian - Author Date Citation (style guide)

Andrea Gonzales. 2017. Girl Code: Gaming, Going Viral, and Getting It Done. HarperCollins.

Chicago / Turabian - Humanities Citation (style guide)

Andrea Gonzales, Girl Code: Gaming, Going Viral, and Getting It Done. HarperCollins, 2017.

MLA Citation (style guide)

Andrea Gonzales. Girl Code: Gaming, Going Viral, and Getting It Done. HarperCollins, 2017.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.

Copy Details

LibraryOwnedAvailable
Shared Digital Collection11
East Hampton Public Library00

Staff View

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Go To Grouped Work

API Extraction Dates

Needs Update?:
No
Date Added:
Mar 01, 2018 13:55:13
Date Updated:
May 14, 2025 18:27:15
Last Metadata Check:
Jul 07, 2025 01:10:53
Last Metadata Change:
Jun 24, 2025 06:07:25
Last Availability Check:
Jul 07, 2025 01:11:05
Last Availability Change:
Mar 31, 2025 19:49:44
Last Grouped Work Modification Time:
Jul 11, 2025 22:18:39

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    Perfect for aspiring coders everywhere, Girl Code is the story of two teenage tech phenoms who met at Girls Who Code summer camp, teamed up to create a viral video game, and ended up becoming world famous. The book also includes bonus content to help you start coding!

    Fans of funny and inspiring books like Maya Van Wagenen's Popular and Caroline Paul's Gutsy Girl will love hearing about Andrea "Andy" Gonzales and Sophie Houser's journey from average teens to powerhouses.

    Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they're sharing what they've seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.

    Get ready for an inside look at the tech industry, the true power of coding, and some of the amazing women who are shaping the world. Andy and Sophie reveal not only what they've learned about opportunities in science and technology but also the true value of discovering your own voice and creativity.

    A Junior Library Guild selection

    A Children's Book Council Best STEM Trade Book for Students K-12

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    Fans of funny and inspiring books like Maya Van Wagenen's Popular and Caroline Paul's Gutsy Girl will love hearing about Andrea "Andy" Gonzales and Sophie Houser's journey from average teens to powerhouses.

    Through the success of their video game, Andy and Sophie got unprecedented access to some of the biggest start-ups and tech companies, and now they're sharing what they've seen. Their video game and their commitment to inspiring young women have been covered by the Huffington Post, Buzzfeed, CNN, Teen Vogue, Jezebel, the Today show, and many more.

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