Coding with video games
(Book)

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Published:
Minneapolis, MN :
Format:
Book
Physical Desc:
24 pages : illustrations ; 24 cm
Lexile measure:
730L
Rating:
730L
Status:

Description

Coding is an important part of creating video games. But the unplugged activities in this title teach important coding skills without a computer! From problem solving to variables, readers can level up their knowledge by escaping a mummy's tomb and creating loops on an obstacle course. A follow-up after each activity asks readers to consider how the activity went, while extra challenges offer new ways to try the coding concept. Readers eager to work with video games can hit the start button with this fun title!

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Call Number
Status
Durham Children's Non-Fiction
j005.13 BURNS
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More Details

Language:
English
ISBN:
9798886875195
Lexile measure:
730

Notes

Target Audience
730L,Lexile

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Citations

APA Citation (style guide)

Burns, K. Coding with video games.

Chicago / Turabian - Author Date Citation (style guide)

Burns, Kylie. Coding With Video Games. .

Chicago / Turabian - Humanities Citation (style guide)

Burns, Kylie, Coding With Video Games. .

MLA Citation (style guide)

Burns, Kylie. Coding With Video Games.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.

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Grouped Work ID:
44d247de-502f-5603-6f3e-cf8315477b8d
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Record Information

Last Sierra Extract TimeJul 09, 2025 09:31:53 PM
Last File Modification TimeJul 09, 2025 09:32:08 PM
Last Grouped Work Modification TimeJul 09, 2025 09:31:58 PM

MARC Record

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