Red Rising
(3-D Object)
Stegmair Jamey game designer
Schmidt, Alexander game designer
Miles Bensky, Miles artist
Wong, Justin artist
Description
Enter the futuristic universe of Red Rising, based on the book series–specifically, the first trilogy–by Pierce Brown featuring a dystopian society divided into 14 castes. You represent a house attempting to rise to power as you piece together an assortment of followers (your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds?
Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that location’s benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit. If you enjoy Fantasy Realms (combo-building), Libertalia (hand management), and Gugong (removing and gaining cards), we think you’ll enjoy Red Rising. -Publishers Website
Copies
Subjects
More Details
Level 4.6, 18 Points
Notes
Citations
Brown, P., Davis, J., Stegmair Jamey., Schmidt, A., Miles Bensky, M., & Wong, J. (2021). Red Rising. Retail Edition St. Louis, MO, Stonemaier.
Chicago / Turabian - Author Date Citation (style guide)Pierce Brown et al.. 2021. Red Rising. St. Louis, MO, Stonemaier.
Chicago / Turabian - Humanities Citation (style guide)Pierce Brown et al., Red Rising. St. Louis, MO, Stonemaier, 2021.
MLA Citation (style guide)Brown, Pierce, et al. Red Rising. Retail Edition St. Louis, MO, Stonemaier, 2021.
Staff View
Record Information
Last Sierra Extract Time | Dec 14, 2024 02:39:39 PM |
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Last File Modification Time | Dec 14, 2024 02:39:52 PM |
Last Grouped Work Modification Time | Dec 14, 2024 10:21:03 PM |
MARC Record
LEADER | 03559nam a2200433 a 4500 | ||
---|---|---|---|
008 | |||
024 | 1 | |a 644216628421 | |
040 | |a HM | ||
100 | 1 | |a Brown, Pierce | |
130 | 0 | |a Red Rising (Board Game) | |
245 | 1 | 0 | |a Red Rising / |c designed by Jamey Stegmair & Alexander Schmidt ; Art by Jacqui Davis, Miles Bensky, & Justin Wong |
250 | |a Retail Edition | ||
264 | 1 | |a St. Louis, MO : |b Stonemaier, |c [2021] | |
264 | 1 | |a c©[2021] | |
300 | |a 112 character cards (65x100mm; 21 of the Collector’s Edition cards have gold foil), 6 asymmetric House tiles (65x100mm blackcore), 1 board (410x284mm), 1 wolf-head tray and lid, 60 helium tokens (red gems), 60 influence tokens (plastic cubes; these are metal cubes in the Collector’s Edition), 1 Sovereign token (this is gold-painted metal in the Collector’s Edition), 1 crescent moon first-player token (this is gold-painted metal in the Collector’s Edition), 1 custom Rising die (22mm), 6 fleet tokens (plastic ships; these are metal in the Collector’s Edition), 6 card holders (only found in the Collector’s Edition), 1 scorepad (50 pages, double-sided), 6 reference cards (65x100mm), box (296x296x70mm; the Collector’s Edition box has gold foil, spot UV, and individual numbering), insert (cardboard in the standard version and custom plastic with lid in the Collector’s Edition), 1 multiplayer rulebook, 1 Automa rulebook, 30 Automa cards (25 cards are 57x87mm and 5 cards are 65x100mm) | ||
300 | |a pages ; |c cm | ||
338 | |a object |b nr |2 rdacarrier | ||
338 | |a volume |b nc |2 rdacarrier | ||
340 | |a plastic |2 rdamat | ||
340 | |a wood |2 rdamat | ||
340 | |a cardboard |2 rdamat | ||
380 | |a Board games |2 lcgft | ||
500 | |a "1 to 5 players." | ||
520 | |a Enter the futuristic universe of Red Rising, based on the book series–specifically, the first trilogy–by Pierce Brown featuring a dystopian society divided into 14 castes. You represent a house attempting to rise to power as you piece together an assortment of followers (your hand of cards). Will you break the chains of the Society or embrace the dominance of the Golds? |b txt |2 rdacontent | ||
520 | |a Red Rising is a hand-management, combo-building game for 1-6 players (45-60 minute playing time). You start with a hand of 5 cards, and on your turn you will deploy 1 of those cards to a location on the board, activating that card’s deploy benefit. You will then gain the top card from another location (face up) or the deck (face down), gaining that location’s benefit and adding the card to your hand as you enhance your end-game point total. If at any point you’re really happy with your hand, you can instead use your turn to reveal a card from the top of the deck and place it on a location to gain that location’s benefit. If you enjoy Fantasy Realms (combo-building), Libertalia (hand management), and Gugong (removing and gaining cards), we think you’ll enjoy Red Rising. -Publishers Website |b n |2 rdamedia | ||
521 | 1 | |a Ages 14+. | |
650 | 0 | |a Board Games |2 lcgft | |
655 | 7 | |a Mars (Planet) Fiction | |
655 | 7 | |a Dystopias | |
655 | 7 | |a Puzzles and games. |2 lcgft | |
700 | 1 | |a Davis, Jacqui |e artist | |
700 | 1 | |a Stegmair Jamey |e game designer | |
700 | 1 | |a Schmidt, Alexander |e game designer | |
700 | 1 | |a Miles Bensky, Miles |e artist | |
700 | 1 | |a Wong, Justin |e artist | |
800 | 1 | |a | |
907 | |a .b27759465 | ||
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