The never game
(Book)
Description
A young woman has gone missing in Silicon Valley and her father has hired Colter Shaw to find her. The son of a survivalist family, Shaw is an expert tracker. Now he makes a living as a "reward seeker," traveling the country to help police solve crimes and private citizens locate missing persons. But what seems a simple investigation quickly thrusts him into the dark heart of America's tech hub and the cutthroat billion-dollar video-gaming industry. When another victim is kidnapped, the clues point to one video game with a troubled past--The Whispering Man. In that game, the player has to survive after being abandoned in an inhospitable setting with five random objects. Is a madman bringing the game to life? Shaw finds himself caught in a cat-and-mouse game, risking his own life to save the victims even as he pursues the kidnapper across both Silicon Valley and the dark 'net. Encountering eccentric game designers, trigger-happy gamers and ruthless tech titans, he soon learns that he isn't the only one on the hunt: someone is on his trail and closing fast.
Copies
More Details
Notes
Reviews from GoodReads
Citations
Deaver, J. ,. (2020). The never game. First G.P. Putnam's Sons premium edition. G.P. Putnam's Sons.
Chicago / Turabian - Author Date Citation (style guide)Deaver, Jeffery. 2020. The Never Game. G.P. Putnam's Sons.
Chicago / Turabian - Humanities Citation (style guide)Deaver, Jeffery, The Never Game. G.P. Putnam's Sons, 2020.
MLA Citation (style guide)Deaver, Jeffery. The Never Game. First G.P. Putnam's Sons premium edition. G.P. Putnam's Sons, 2020.
Staff View
Record Information
Last Sierra Extract Time | Apr 16, 2025 07:13:55 PM |
---|---|
Last File Modification Time | Apr 16, 2025 07:14:12 PM |
Last Grouped Work Modification Time | Apr 21, 2025 10:20:38 PM |
MARC Record
LEADER | 01832nam a2200217 a 4500 | ||
---|---|---|---|
005 | 20250210231056.0 | ||
008 | 41018s xxu 000 1 eng d | ||
020 | |a 9780525535959 |q paperback | ||
040 | |e rda |d WHM | ||
100 | 1 | |a Deaver, Jeffery , |e author. |0 http://id.loc.gov/authorities/names/n82232411 | |
245 | 1 | 4 | |a The never game / |c Jeffery Deaver. |
250 | |a First G.P. Putnam's Sons premium edition. | ||
264 | 1 | |a New York, NY : |b G.P. Putnam's Sons, |c 2020. | |
300 | |a 530 pages ; |c 19 cm | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a unmediated |b n |2 rdamedia | ||
338 | |a volume |b nc |2 rdacarrier | ||
520 | |a A young woman has gone missing in Silicon Valley and her father has hired Colter Shaw to find her. The son of a survivalist family, Shaw is an expert tracker. Now he makes a living as a "reward seeker," traveling the country to help police solve crimes and private citizens locate missing persons. But what seems a simple investigation quickly thrusts him into the dark heart of America's tech hub and the cutthroat billion-dollar video-gaming industry. When another victim is kidnapped, the clues point to one video game with a troubled past--The Whispering Man. In that game, the player has to survive after being abandoned in an inhospitable setting with five random objects. Is a madman bringing the game to life? Shaw finds himself caught in a cat-and-mouse game, risking his own life to save the victims even as he pursues the kidnapper across both Silicon Valley and the dark 'net. Encountering eccentric game designers, trigger-happy gamers and ruthless tech titans, he soon learns that he isn't the only one on the hunt: someone is on his trail and closing fast. | ||
907 | |a .b27804586 | ||
945 | |y .i70334602 |i 31251004432607 |l woaf |s - |h |u 1 |x 1 |w 0 |v 1 |t 167 |z 10-18-24 |r - |o - |a FIC DEAVER | ||
998 | |e - |d a |f eng |a wo |