Coding in Video Games
(eBook)

Book Cover
Average Rating
Contributors:
Published:
[United States] : Bellwether Media, 2020.
Format:
eBook
Content Description:
1 online resource (24 pages)
Lexile measure:
600L
Status:
Description

How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.

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Language:
English
ISBN:
9781648343346, 1648343341
Accelerated Reader:
LG
Level 2.5, 0.5 Points
Lexile measure:
600

Notes

Restrictions on Access
Instant title available through hoopla.
Description
How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.
System Details
Mode of access: World Wide Web.
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Citations
APA Citation (style guide)

Noll, E. (2020). Coding in Video Games. [United States], Bellwether Media.

Chicago / Turabian - Author Date Citation (style guide)

Noll, Elizabeth. 2020. Coding in Video Games. [United States], Bellwether Media.

Chicago / Turabian - Humanities Citation (style guide)

Noll, Elizabeth, Coding in Video Games. [United States], Bellwether Media, 2020.

MLA Citation (style guide)

Noll, Elizabeth. Coding in Video Games. [United States], Bellwether Media, 2020.

Note! Citation formats are based on standards as of July 2022. Citations contain only title, author, edition, publisher, and year published. Citations should be used as a guideline and should be double checked for accuracy.
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Grouped Work ID:
41946911-7d02-e604-0f58-6e3c6aa06feb
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Hoopla Extract Information

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rating
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dateLastUpdatedAug 25, 2022 06:16:52 PM

Record Information

Last File Modification TimeNov 22, 2023 11:22:08 PM
Last Grouped Work Modification TimeApr 13, 2024 05:23:09 AM

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