Great Game Design
(eBook)
This entertaining book introduces readers to basic computer game design. Content covers key game features including game assets, such as characters, obstacles, and tools. Readers also learn about the types of code used for different actions including keeping score and changing difficulty levels. They gain experience creating and modifying code for different design purposes. Additional activities such as storyboarding, character and platform development prompts, and flowchart creation help guide readers through the game design process.
Notes
Gifford, C. (2017). Great Game Design. [United States], Crabtree Publishing Company.
Chicago / Turabian - Author Date Citation (style guide)Gifford, Clive. 2017. Great Game Design. [United States], Crabtree Publishing Company.
Chicago / Turabian - Humanities Citation (style guide)Gifford, Clive, Great Game Design. [United States], Crabtree Publishing Company, 2017.
MLA Citation (style guide)Gifford, Clive. Great Game Design. [United States], Crabtree Publishing Company, 2017.
Hoopla Extract Information
hooplaId | 13907829 |
---|---|
title | Great Game Design |
kind | EBOOK |
price | 1.45 |
active | 1 |
pa | 0 |
profanity | 0 |
children | 1 |
demo | 0 |
rating | |
abridged | 0 |
dateLastUpdated | Jul 16, 2022 06:13:26 PM |
Record Information
Last File Modification Time | Nov 23, 2023 12:50:43 AM |
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Last Grouped Work Modification Time | May 02, 2024 01:37:36 AM |
MARC Record
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538 | |a Mode of access: World Wide Web. | ||
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